Lets work!

Phone

+1 862-316-4161

Email

Lmartinez225@outlook.com

Website

https://lm.itakhost.net/

Address

Newark Nj, 07104

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Service

UI/UX Design

Crafting intuitive, immersive, and player-friendly interfaces that enhance gameplay without getting in the way.

UI/UX Design
Description

In addition to gameplay systems and level design, I also focus on crafting user experiences (UX) and user interfaces (UI) that are intuitive, responsive, and consistent with the overall game world. Through a combination of visual design, player psychology, and prototyping tools, I develop interfaces that guide players smoothly through their journey without breaking immersion.

User Experience (UX) and User Interface (UI) design are critical elements in game development. They determine how players navigate menus, receive feedback, manage inventory, and understand their goals. My role in this area involves designing interface layouts, wireframing interactions, and implementing systems inside Unreal Engine using Blueprints and UMG (Unreal Motion Graphics).

Whether it’s a start menu, HUD, health system, or mission log, I ensure that players feel oriented, informed, and immersed at all times.

Key Features


🎨 UI Design & Layout

I’ve designed a wide range of UI elements, including:

  • Main menus, pause screens, and settings pages
  • Health bars, ammo indicators, and minimaps
  • Mission pop-ups, objective prompts, and notifications
  • Dialogue boxes and interaction prompts

    🧪 UX Flow & Interaction Design
  • UX design involves creating pathways for players to understand the game’s systems. I focus on:
  • Wireframing menus and HUD elements in tools like Figma and Photoshop
  • Mapping out interaction logic (e.g., menu navigation, button states, controller input)
  • Designing onboarding experiences that teach players controls and systems without overwhelming them
  • Reducing friction through clear iconography, intuitive structure, and responsive feedback
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🔧 Technologies & Tools

  • Unreal Engine (UMG) – For in-game UI implementation, widget design, and animation
  • Blueprints – For handling UI events, logic flow, and player interaction
  • Figma & Adobe XD – For UI wireframes, mockups, and prototyping
  • Photoshop & Illustrator – For creating custom UI assets, icons, and textures
  • Playtesting Tools – For observing user interactions and refining UI based on behavior and feedback

    Design Highlights
  • Visual Appeal: Focused on a visually appealing design with high-quality images and a modern color palette to enhance user engagement.

  • Usability: Ensured the app is user-friendly with clear icons, concise labels, and a straightforward navigation structure.

  • Responsive Design: Made the app responsive to different screen sizes and orientations, providing a consistent user experience across various devices.

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