🎮 ColorBlock: Puzzle Mechanics Project
Set in a playful abstract environment, Color Block challenges the player to navigate a grid-based arena filled with colorful obstacles, triggers, and limited moves. While it lacks a traditional storyline, the tension lies in mastering the logic of the level: each action counts, and reaching the exit requires both planning and spatial awareness.
Players must analyze the environment, activate switches with corresponding colored blocks, and outmaneuver barriers to reach the final checkpoint. Each level is a brainteaser wrapped in vibrant visuals and dynamic audio.
| Feature | Description |
|---|---|
| 🎯 Step-Based Movement System | Players are given a finite number of moves (displayed via UI). Each action reduces the counter. Reaching zero triggers an automatic level reset. |
| 🎨 Color-Based Switch & Door Triggers | Switches are linked to doors of the same color. Only blocks of matching color can activate them, requiring logical movement and puzzle solving. |
| 🟪 3D Top-Down Level Design | A stylized bird’s-eye view allows players to fully visualize and strategize their path through the level. |
| 🔁 Reset Functionality | Players can press a key to restart the level at any time or let the move counter reach zero to trigger a fail state. |
| 🎵 Music & Visual Feedback | Bright color palettes and responsive visual cues create an engaging, arcade-inspired atmosphere supported by dynamic music. |
| 🔒 Checkpoint Navigation Objective | Players must overcome all logic and movement challenges to reach the goal tile, triggering progression. |





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