puzzle Platforming | Battery Collection | Toy-Sized Exploration | Unreal Engine 5
Toybox Adventures: places players in the shoes of a tiny toy inside a massive child’s bedroom, filled with nostalgic charm and interactive obstacles. You’re not just a toy you’re on a mission to power up and launch the rocket resting high atop the desk. But it won’t be easy.
From oversized building blocks and towering furniture to scattered tools and playful hazards, the world is a maze of creativity and challenge. The adventure unfolds across three major goals, all centered around collection, navigation, and clever interaction with the room-sized environment.
🛠️ Implemented Mechanics & Features
| Feature | Description |
|---|---|
| 🔋 Battery Collection System | Players must explore every nook and cranny to collect 7 batteries, hidden under beds, behind blocks, and above shelves. These power systems needed to progress. |
| 🔧 Item-Based Progression | Critical tools like the screwdriver unlock new gameplay areas—turning passive exploration into meaningful discovery. |
| 📦 Push & Interaction System | Push oversized blocks, books, and ramps to reach new areas and solve toy-themed traversal puzzles. |
| 🪜 Layered Level Design | The room expands vertically and horizontally—featuring floor-level crawl spaces, climbable toy shelves, and interactive jump-pads. |
| 🎮 Miniature World Mechanics | The world is massive, but you’re tiny. Everyday items like pencils become bridges, and hot wheels launch you through the air. |
| 🧰 End-Level Assembly Challenge | With all three key items (7 Batteries, Screwdriver, Rocket Controller) collected, players reach the rocket station on the desk and initiate launch. |
| ⭐ Charming Visuals | Bright colors, chunky textures, and oversized objects bring the world to life with a vibrant, animated aesthetic. |
Built as a vertical slice prototype to test layered exploration and toy-scale design



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